Destiny 2's buildcrafting mechanics have evolved dramatically since the game's launch, becoming a cornerstone of its identity and reshaping the gameplay loop. The recent Heresy update has introduced new features like the Elemental Honing damage perk, sparking discussions among players about its viability compared to established favorites such as Bait and Switch. As of 2025, these additions reflect Bungie's ongoing efforts to deepen subclass interactions and reward systems, though they come with complexities that challenge even seasoned Guardians. 🔥

destiny-2-heresy-elemental-honing-perk-analysis-image-0

Elemental Honing represents a significant shift in how players approach damage rotations, requiring them to hit enemies with unique elements to build stacks. This perk, found on seasonal weapons like the Adamantite auto rifle, grants a damage buff that scales up to 35% at five stacks—each stack corresponding to a different element used. For instance, activating Strand with Adamantite counts as one stack, pushing players to diversify their loadouts across all five elements: Arc, Solar, Void, Stasis, and Strand. In theory, this offers a higher damage ceiling than older perks, but the execution demands meticulous buildcrafting to align weapons and abilities seamlessly. The Prismatic subclasses from The Final Shape expansion help by enabling multi-element access, yet achieving full stacks remains a juggling act that strains rotations. ⚡️

In contrast, Bait and Switch has cemented itself as a reliable staple in Destiny 2's endgame meta due to its straightforward activation. This perk provides a consistent 30% damage boost after firing all other weapons in the loadout at least once, making it ideal for high-stakes activities like Raids and Dungeons where predictability trumps complexity. Players appreciate its 10-second window for unleashing heavy bursts, especially with ammo-limited weapons. Now, let's break down the key differences between these perks with a comparison table:

Feature Elemental Honing Bait and Switch
Max Damage Buff 35% 30%
Activation Stack-based (1 per unique element) Rotate all weapons
Duration 20 seconds (refreshes) 10 seconds
Reliability Low (requires diverse elements) High (simple rotation)
Best For Competitive teams with optimized builds General endgame, heavy weapons

While Elemental Honing's 5% higher buff sounds appealing, the effort to trigger it often outweighs the benefits. Players must coordinate abilities and weapons across all elements, which can lead to suboptimal DPS or forced cooldown usage. For example, in a fast-paced Raid encounter, trying to cycle through five elements might delay critical damage phases, whereas Bait and Switch activates instantly with minimal setup. Adamantite, as a support frame Strand weapon, shines in healing allies and debuffing enemies but struggles to maximize Elemental Honing's potential without a perfectly crafted build. This highlights how Heresy's additions, though innovative, reinforce that ease of use often triumphs over marginal gains in Destiny 2's evolving meta. 💪

Ultimately, Bait and Switch remains the go-to choice for most players due to its reliability and consistency. Elemental Honing finds niche appeal in top-tier competitive scenarios where every percentage point matters, but for the average Guardian, the added complexity isn't worth the hassle. As buildcrafting continues to define Destiny 2's future, perks like these will shape how rewards are pursued and strategies are refined in 2025. 🌌