In 2026, Destiny 2 players still queue into King's Fall for pinnacle rewards, Triumphs, and the thrill of clean raid execution. Among its most demanding optional objectives is Devious Thievery, the Warpriest challenge. The encounter pits Guardians against an Ascendant Hive warrior who serves as one of the Taken King's most powerful Knights. While modern weapons and Prismatic subclasses can melt bosses faster than ever, this challenge forces fireteams to slow down and respect the mechanics. The core task is simple on paper: every member of the raid party must steal the Brand of the Initiate at least once before the Warpriest dies. In practice, it requires rotation discipline, clear callouts, and controlled damage.

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What Devious Thievery Requires

The Warpriest fight revolves around circular plates, a correct sequence, and a buff called Brand of the Initiate. Guardians must hold their positions on those plates while two group members work together to exchange the Brand. The mechanic echoes the Totems encounter, where rotations and team coordination matter more than individual heroics. However, Devious Thievery adds a strict condition: no single Guardian can hog the Brand. Each of the six players must perform a steal. If the Warpriest is defeated before that happens, the challenge fails.

Core Mechanics: Brand, Aura, and Claimer

After the fireteam solves the correct sequence of circular platforms, one Guardian receives the Brand of the Initiate upon stepping on the final plate. That buff generates a red aura. The rest of the raid party must stand inside the aura to deal damage to the Warpriest. Offensive abilities should be off cooldown and weapons reloaded before the aura activates, because the damage window is limited. The Brand does not last forever. Like the Brand of the Weaver in the Totems encounter, it must be stolen from another player using an orb called Brand Claimer.

The Brand Claimer typically appears after a Hive Knight is defeated during the encounter. The player who picks up the orb can then steal the Brand from the current holder. That transfer refreshes the mechanic and changes who carries the aura. For Devious Thievery, the fireteam must ensure that every Guardian takes a turn as the thief. A common failure is letting one or two fast players do all the stealing, which leaves others without credit.

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Step-by-Step Strategy for 2026

  1. Assign a steal order before starting. Write down the six names or use a simple callout sequence. The first Brand holder can be the Guardian who steps on the final plate, and the next player in order becomes the first thief.

  2. Clear adds and call the glyph sequence. The team should not rush plate activations. Wrong plates waste time and can cause a wipe.

  3. Hold the plates. Each Guardian stays on their assigned circular platform. Two members coordinate the Brand exchange when the time comes.

  4. Start damage from the red aura. The Brand holder positions safely near the Warpriest while the rest of the team stacks in the aura. Use heavy weapons, supers, and damage perks, but watch the boss health.

  5. Kill the Brand Claimer Knight. The designated next thief picks up the Brand Claimer orb. They then approach the current Brand holder and steal the buff. In most runs, this is a melee-style interaction, so the holder should stand still and make the transfer easy.

  6. Rotate through all six Guardians. After each steal, update the callout. The new holder keeps the aura active while the previous holder returns to add clear or plate duty.

  7. Control DPS. This is the most important 2026 tip. Modern loadouts can kill the Warpriest in one or two phases. If the boss dies before all six players have stolen, the challenge fails. Teams should use weaker weapons early, avoid overcommitting supers, or deliberately stop damage once the Brand timer is safe.

  8. Finish the encounter. Once every Guardian has stolen at least once, unleash full damage. Kill the Warpriest and claim the challenge reward.

Role Responsibility Suggested Tools
Brand holder Carry the aura, call timer, stay alive High resilience, healing grenades, defensive super
Thief Pick up Brand Claimer and steal Fast movement, quick melee access, add-clear weapon
Plate anchors Hold circular plates and call sequence Add-clear primaries, wave-frame launchers
Damage dealers Burn boss from aura Linear fusion rifles, rockets, precision heavies

In 2026, survivability tools are plentiful. Restoration, devour, woven mail, and healing rifts can keep the Brand holder alive during chaotic add spawns. Prismatic subclasses offer flexible builds, but the challenge is not a DPS check. It is a coordination check. Fireteams should prioritize clear communication over maximum damage.

Common Mistakes to Avoid

  • Stealing the Brand twice before every player has taken a turn.

  • Letting the Brand expire because the next thief is out of position.

  • Standing outside the red aura during damage.

  • Killing the Warpriest too quickly with a burst damage super.

  • Forgetting to revive a dead Guardian who still needs a steal.

  • Panicking when the Brand Claimer Knight spawns in a dangerous spot.

Why the Challenge Still Matters

King's Fall has been in Destiny 2 for years, but its challenges remain relevant because they reward teamwork and mastery. Devious Thievery is not about discovering a secret puzzle. It is about executing a known mechanic under pressure. In 2026, with fireteams chasing Triumphs, Adept weapons, and complete raid seals, the Warpriest challenge remains a rite of passage. A well-drilled group can finish it in a single run, but only if every player understands the rotation.

For Guardians returning to the raid or teaching new players, the best approach is patience. Explain the Brand of the Initiate, demonstrate the aura, and practice the steal order on a few attempts. Once the rhythm clicks, Devious Thievery becomes one of the most satisfying challenge completions in King's Fall. The Warpriest may be an Ascendant Hive champion, but a coordinated fireteam can out-think him and take his loot.