Bungie's Secret Surprises: Vault Access Anywhere and More in Destiny 2's Latest Update
Discover Episode Revenant's game-changing vault access and increased Armor Synthesis bounties, transforming Destiny 2's gear and fashion experience.
Well, well, well, look what the Lightbearer dragged in! It seems Bungie, in their infinite and often mysterious wisdom, decided to drop a couple of absolute bangers in the Episode Revenant update that they just... forgot to tell us about? I'm not complaining, mind you. After weeks of hype about fighting a resurrected Fikrul and his shenanigans with a leftover Echo, the update day finally arrived, bringing new dungeons, refreshed activities, and the usual mountain of patch notes. But it turns out, the real party was in the fine print they didn't even print!
Let's start with the headliner, the change that has me doing the Guardian equivalent of a happy dance in the Tower. My Vault is now my oyster, and I can access it from anywhere! That's right, fellow hoarders and fashionistas. No more frantic sprinting to the Tower or the HELM between activities because I realized I left my perfect god-roll hand cannon collecting digital dust. The official word is you can even poke around your vault while you're in an activity. Need to swap a mod mid-Strike? Go for it. Want to try a new exotic while waiting for your raid team to finish their snack break? The power is yours. This is a game-changer that gives us back so much control over our gear. I'm honestly shocked this wasn't shouted from the rooftops in the patch notes. It's the kind of quality-of-life fix we've been dreaming about for years. Goodbye, companion app workarounds; hello, streamlined loadout management!

But wait, there's more! For those of us who treat Destiny 2's endgame as a cosmic fashion show (and let's be real, that's a huge part of it), Bungie threw us a bone, too. The cap on Armor Synthesis bounties has been quietly increased. These bounties are the lifeblood of the transmog system, letting us turn any piece of armor we find into a universal ornament. Previously, we were hard-capped at 10 per season/episode, which always felt a bit stingy when you see a cool new armor set drop. Now, the limit appears to have been bumped up to 18. That's almost double the fabric and synthcord we can earn to unlock new styles. My inner fashion designer is weeping tears of joy. More bounties mean more freedom to make my Titan look less like a tank and more like a... well, a very stylish tank.
Now, let's talk about the elephant in the room, or rather, the crafting changes. Bungie's decision here has split the community right down the middle, like a well-placed Golden Gun shot. For Episode Revenant, they've removed the Deepsight (red border) mechanic from the new weapons. Yep, you read that right. No more guaranteed path to your perfect crafted roll through focused farming. The stated goal? To bring back the "excitement of the chase." Some players are thrilled, saying it makes finding a good roll feel special again. Others, like me when I get my tenth bad-roll sidearm in a row, are giving their screens a very suspicious side-eye. It means we're back to the old-school grind: running activities over and over, praying to RNGesus for that 5/5 god-roll to drop. It's a bold move, Cotton. Let's see if it pays off.
To summarize the spicy new bits they didn't yell about:
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Vault Access: Anywhere, anytime. Even in missions. (🥳)
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Transmog Bounties: Cap increased from 10 to ~18 per episode. (đź‘—)
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Crafting: No Deepsight on Revenant weapons; back to random drops for rolls. (🎲)
So, what's the takeaway from all this? Episode Revenant isn't just about stopping Fikrul's latest scheme. It's a mixed bag of foundational changes. We get incredible convenience with the vault, more freedom for fashion, but a potentially more grueling grind for weapon perfection. It's classic Bungie: one step forward into the future of convenience, and one nostalgic step back to the "good old days" of the loot chase. Personally, I'll take my universal vault access and my extra synthweave and happily dive back into the fray. Now, if you'll excuse me, I need to go reorganize my entire vault... from orbit.
Data referenced from Polygon frames how major live-service updates often hinge on quality-of-life shifts as much as new story beats, which helps contextualize why “vault access anywhere” and expanded transmog capacity can feel like the real headliners alongside Episode Revenant’s content drop—while the rollback of Deepsight-style crafting for new weapons signals a deliberate return to RNG-driven loot chasing that can reshape player engagement and endgame routines.